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Transform Initialization/Copy Tool

Menu Location => Tools/lilEditorToolbox/Transform Resetter

You can restore the Transform of any object to its prefab state or copy it from another object. It is intended to be used when an avatar is stuck in a crouching position and cannot return to its original position.

TransformResetter

How to use

Just set the crouching avatar and costume to Editing target and press the button. Generally, Reset to prefab is recommended, but if the reference is broken when unpacking the prefab, use Reset to animator. If you can't do that with a costume that is not set to Humanoid, set the original prefab to the copy source of Copy from other object and press the button to copy the state from the prefab.

Property

NameDescription
Edit targetThis is the target for Transform editing.
Reset to prefabResets the prefab to its initial state. This is only available when the prefab has not been unpacked.
Reset to animatorResets the Animator to its initial state. Use this if you have unpacked the Prefab.
Copy from other objectCopies the Transform from another selected object. Use this when neither of the above menus can be used.
All transformsThe process is performed on all Transforms.
Humanoid transformsThe process is performed on humanoid bones.
Copy fromThis is the source of the Transform copy. The object will be copied from this object to the one being edited.

Released under the MIT License.