Transform Initialization/Copy Tool
Menu Location => Tools/lilEditorToolbox/Transform Resetter
You can restore the Transform of any object to its prefab state or copy it from another object. It is intended to be used when an avatar is stuck in a crouching position and cannot return to its original position.
How to use
Just set the crouching avatar and costume to Editing target
and press the button. Generally, Reset to prefab
is recommended, but if the reference is broken when unpacking the prefab, use Reset to animator
. If you can't do that with a costume that is not set to Humanoid, set the original prefab to the copy source of Copy from other object
and press the button to copy the state from the prefab.
Property
Name | Description |
---|---|
Edit target | This is the target for Transform editing. |
Reset to prefab | Resets the prefab to its initial state. This is only available when the prefab has not been unpacked. |
Reset to animator | Resets the Animator to its initial state. Use this if you have unpacked the Prefab. |
Copy from other object | Copies the Transform from another selected object. Use this when neither of the above menus can be used. |
All transforms | The process is performed on all Transforms. |
Humanoid transforms | The process is performed on humanoid bones. |
Copy from | This is the source of the Transform copy. The object will be copied from this object to the one being edited. |